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Rembert Montald

Storyboard Artist

Rembert Montald believes the best way to tell a story is to show it. Intrigued by the intricacies of visual storytelling, Rembert pursued an education in animation and art in Brussels, Belgium, and later at Gobelins in Paris. After working on a variety of projects, including storyboards for animated movies — and even theme parks — he decided Belgium was a little too small for him. He’s since lived and worked all over the globe, including Croatia, Germany, Portugal, and now the United States. Rembert has been working for Riot Games as a Concept and Storyboard Artist for the last five years and was privileged to be mentored by Ryan Woodward.

  • Rembert’s broad spectrum of interest creates vibrant pieces. Does not seem to matter whether a sentimental shot of a couple, an action scene strained to the edges of tension or a sublime environment is needed, he delivers it with confidence using traditional approach or when the medium demands, with unconventional solutions.

    - Aron Elekes
    Concept Artist at Riot Games

  • Rembert's brush is timeless, and brings with it a knowledge and execution that would make the great masters proud.

    - Ron Pucherelli
    Animator/Game Developer for Dreamworks, Sony, Riot Games

  • Rembert’s cinematic knowledge shines through with this workshop; his broad experience with Film, Animation, and Painting make him a modern-day master.

    - Bo Zonneveld
    Concept Designer for Marvel Studios, One Pixel Brush