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Creating Photorealistic 3D Environments

Intermediate Environment Workflow using World Creator & Blender with Koke Nunez

Description

Take your 3D environment skills to the next level with this comprehensive workshop on creating photorealistic landscapes using World Creator and Blender. Designed for intermediate to advanced artists, this workshop by Koke Nunez digs into the professional techniques and tricks used in the industry to produce impressive, realistic terrains.


The 3-hour workshop begins by exploring World Creator’s powerful procedural tools to shape and refine detailed terrains. From there, Koke demonstrates how to take those landscapes into Blender, where he details how to work with node-based materials, perfect your lighting, and create atmospheric effects that add depth and realism.


Essential techniques like placement mapping, advanced shader setups, and rendering with Cycles are covered in detail. Koke also shares insider tips for optimizing your workflow and making your projects look professional and run efficiently. By the end of this workshop, you’ll have a finished landscape ready to showcase in your portfolio, with the added confidence to create your own photorealistic environments from scratch.


The project files provided with this workshop include Koke’s custom terrain maps, textures, and complete Blender scenes. Whether following along step by step or using them as a base for your projects, these resources are yours to keep and build on.


Duration: 3h 23m

Format: HD 1920x1080

Koke Nunez

Freelance Senior Environment & Digital Matte Painting Artist

Koke Nunez is a digital artist in the entertainment industry specializing as a Digital Matte Painter and Environment Generalist. His passion for art began at a young age, inspired by movie posters and CD covers for film and video game soundtracks, a fascination that led him to start creating his own artworks.


Today, Koke brings that same love for visual storytelling to his professional work, crafting fully realized environments from concept through final production for films, games, and other visual projects. In addition to environment creation, he works across visual development, set extensions, terrain design, and a variety of other digital production disciplines, blending artistic vision with technical expertise.

  • I've been continually impressed by Koke’s innovative approach to the art of DMP. His mastery of various software and techniques is what the industry's standard should be. For students aspiring to make their mark in the VFX realm, Koke's work serves as an excellent source of inspiration. By studying his projects and understanding his approach, students can gain insights into the technical aspects and also the thought process that goes into creating DMPs.

    - Dario G. Reina
    Freelance VFX Compositor at LOOM

  • We both were working together at Jellyfish Pictures. Koke is a talented artist with a keen eye for detail and a passion for helping others. I would love to watch one of his masterclasses to further gain new techniques that I know he is very proficient with.

    - Carlos Raya
    VFX Compositor at SSVFX

  • I had the opportunity and pleasure of working with Koke at Pixomondo. I had been following his work for quite some time before I met him, and I was thrilled to get to work with him. With an exceptional eye for detail and keen attention to every nuance, Koke consistently produces stunning artwork that elevates any visual project. His ability to grasp new workflows and adapt swiftly to evolving technologies is impressive.

    - Dieter Magallan
    Real-Time Technologies Senior Supervisor at Pixomondo

  • I have worked across a multitude of projects at Jellyfish Pictures alongside Koke, each and every time being a pleasant one. He is a brilliant artist. He has a great understanding of the pipeline both up and downstream, making it easier to communicate and integrate the work we plan to do ahead. As he’s capable of utilising a range of software, it means you can always rest assured what he does will work for you.

    - Niall Smith
    Digital Compositor at Inustrial Light & Magic