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How to make a Creature with Character
with Ian Joyner

Ian Joyner

3h 02m | 8 Chapters

Creating Keyframe Illustrations for Film
2D/3D Techniques & Workflow with Jama Jurabaev

Jama Jurabaev

2h 45m | 10 Chapters

3D and 2D Techniques for 360 degree Panoramic Illustration
Re-Creating Great Moments in History with Nick Hiatt

Nick Hiatt

3h 20m | 15 Chapters

Advanced Illustration and Key Art Techniques
2D Concept Illustration, 3D Asset Creation, 360 Illustration and Interactive Concept Design with VR with Alex Nice

Alex Nice

3h 17m | 8 Chapters

3D Illustration and Environment Modeling Workflows
with Toni Bratincevic

Toni Bratincevic

5h 24m | 12 Chapters

SynthEyes Tracking for Production
Essential Tips, Tricks, and Theories

Kevin Bolivar

3h 53m | 14 Chapters

Building a Stylized Environment, Volume 2
Ideation to Creation: Terrain, Rocks and Foliage

Martin Teichmann

2h 41m | 11 Chapters

Building a Stylized Environment, Volume 1
Ideation to Creation: Blockmesh, Bridge, Castle with Martin Teichmann

Martin Teichmann

5h 04m | 16 Chapters

Houdini Randomization and Scattering
with Robby Branham

Robby Branham

3h 46m | 12 Chapters

Introduction to Houdini 17
with Robby Branham

Robby Branham

4h 40m | 25 Chapters

Environment Design and Illustration
with Aaron Limonick

Aaron Limonick

4h 41m | 12 Chapters

3D Scan and Retopology for Production
Photogrammetry Workflow with Ara Kermanikian

Ara Kermanikian

8h 59m | 23 Chapters

Vehicle Modeling for Production
with James Schauf

James Schauf

8h 01m | 19 Chapters

Creating Key Art Illustration for Film and Games
with Alex Nice

Alex Nice

2h 05m | 5 Chapters

Practical Vehicle Design for Film and Television
with Matthew Savage

Matthew Savage

3h 40m | 8 Chapters

Cloth modeling pipeline with Marvelous designer
with Paul Liaw

Paul Liaw

9h 48m | 26 Chapters

Environment Creation for Film and Cinematics
with Olivier Dubard

Olivier Dubard

1h 51m | 10 Chapters

Creature Modeling for Production
with Ben Erdt

Ben Erdt

6h 57m | 15 Chapters

Creating Props for Games, Vol. 1
Modeling and Baking Normal Maps for Production

Nick Reynolds

7h 15m | 13 Chapters

Character Modeling for Production
Maximizing Your Workflow for Deadlines with Krystal Sae Eua

Krystal Sae Eua

4h 05m | 15 Chapters

Creating Hyper Realistic Characters in ZBrush
with Hossein Diba

Hossein Diba

4h 28m | 13 Chapters

Creating a Sci-Fi Alleyway
Detailed Environment techniques with Devon Fay

Devon Fay

6h 46m | 14 Chapters

Creating an Epic Matte Painting Shot
Advanced Techniques with Igor Staritsin

Igor Staritsin

7h 44m | 22 Chapters

Texturing Environments with Mari
with Jessica Canter

Jessica Canter

2h 35m | 16 Chapters

Making Frankenstein's Monster
with Peter Zoppi

Peter Zoppi

5h 35m | 11 Chapters

3D Character Design
Sculpt, Model, Render with Josh Herman

Josh Herman

2h 08m | 11 Chapters

3D Creature Design: Alien Rock Grubber
Concept, Model, Texture, Render with Jerad S. Marantz

Jerad S. Marantz

6h 21m | 21 Chapters

3D Design for Production
with Vitaly Bulgarov

Vitaly Bulgarov

2h 28m | 11 Chapters