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Cityscape Set Design, Volume 1: Modeling

Photoshop, Maya & Arnold Workflow with Tony Ianiro

Description

Learn how to transition from a 2D to a 3D artist with this step-by-step tutorial. In this 5.5-hour workshop, Visual Development Artist Tony Ianiro shares his process for designing environments for Film, VR, and Video Games over twenty years.


The workshop begins with gathering reference images and using them to create an environment concept thumbnail through photo-bashing. Tony then guides you through the process of building a New York City set, starting in Photoshop to create correct-scale architectural 2D blueprints. These blueprints are then imported into Maya to build a complete production-ready 3D set in a modular and adjustable way. After building the set, Tony covers the basics of texturing, lighting, and camera setups in Maya. The workshop then moves on to cleaning and packaging the 3D file and rendering using Arnold in Maya.


Finally, you will apply what you've learned by creating a Photoshop composite of the Arnold renders. Tony discusses how to use the rendered outputs for underpaintings, rough line drawings, or as a foundation for final illustrations. This practical application bridges traditional 2D techniques with modern 3D workflows, making it an invaluable resource for artists seeking to transition into 2D/3D Visual Development roles within the video game and animation industries.


Subscribers will have access to Tony's layered Photoshop files, renders, textures, and reference files, which are provided as downloadable project files.


Duration: 5h 12m

Format: HD 1920x1080

Tony Ianiro

Visual Development Artist for Meta

Tony Ianiro has over 25 years of experience in Visual Development. His roles have varied over the years from Concept Artist, Previs Modeler, and Set/Background Designer to Senior/Lead

2D/3D Visual Development Artist and Art Director. His passion for animation, video games, and filmmaking has propelled him through several disciplines. Currently, his talent is being applied to working on MR worlds with Meta. 


To date, Tony has completed six animated feature films, including Spider-Man: Into The Spider-Verse and Teenage Mutant Ninja Turtles: Mutant Mayhem, six Lego DC Superhero DTV titles, A Scooby-Doo TV series, and two DC Superhero Girls DTV titles for Sony, Disney, Nickelodeon, Paramount, and Warner Brothers Animation. In gaming, he has also shipped five AAA game titles with Electronic Arts and Pandemic Studios.


Tony is an avid comic collector, traveler, hiker, and father who loves sharing his 80s pop culture with his children.


Follow Tony on Instagram @tonyianiroart.

  • I had the pleasure of working with Tony on our project together at WB Animation. His design work is amazing. He’s extremely hard-working, detail-oriented, and has a diverse set of skills. On top of that, he’s a joy to work with. Collaborating with Tony was easy as he brings a great attitude and friendly personality to the table.

    - Jonard Soriano
    Background Designer

  • Tony is one of the key visual development artists in our project. He is a brilliant environment designer with a diverse skill set, using 2D and 3D tools to convey his ideas and providing the most thorough and detailed designs. He has a great understanding of design, a sense of scale, and proportion. He is very imaginative and proactive, able to adapt to multiple styles, and always comes out with new design solutions.

    - Carlos Zaragoza
    Production Designer