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Animating a 3-Hit Combo for Games in Maya
Mocap, HumanIK, Retargeting and Animation with Brandon Yates

Brandon Yates

6h 33m | 16 Chapters

Animal Anatomy: Modeling a Fossa
From Skeleton to Final Creature Sculpt with Aritz Basauri

Aritz Basauri

5h 33m | 28 Chapters

Introduction to Ziva VFX: Volume 2
Soft-Tissue Simulation using Ziva VFX, Maya & Wrap 3D with Madhav Shyam

Madhav Shyam

8h 50m | 13 Chapters

Automating Animation & Game-Ready Rigs
Modular Rigging Techniques using Python with Nick Miller

Nick Miller

3h 09m | 18 Chapters

Introduction to Ziva VFX: Volume 1
Soft Tissue Simulation Using Ziva VFX, Maya & Wrap3D With Madhav Shyam

Madhav Shyam

7h 55m | 13 Chapters

Master Rigging & Python Scripting in Maya
Create Helper Scripts & a Python Limb Rig With Nick Miller

Nick Miller

5h 20m | 10 Chapters

Creating Stylized Facial Rigs for Production in Maya
Master Convincing Character Expressions With Hector Abraham Torres

Hector Abraham Torres

4h 24m | 12 Chapters

Introduction to Creating Facial Blendshapes in Maya
A Complete Guide to FACS Blendshapes Using Maya & ZBrush With Derrick Sesson

Derrick Sesson

5h 11m | 11 Chapters

Character Rigging in Maya for Game Production
Build a Production-Ready Character Rig With Taylor Whitsett

Taylor Whitsett

5h 00m | 12 Chapters

Rigging The Jaw With Python in Maya
How To Create a Rebuildable Jaw Rig & Zipper With Arturo Coso

Arturo Coso

4h 46m | 11 Chapters

Creating a Combat Finishing Takedown
Games Workflow in Maya with Patrick Przybyla

Patrick Przybyla

3h 25m | 9 Chapters

Subtle Performance Workflow Vol. 2
Facial Anatomy and Animation with Ted Lister

Ted Lister

6h 10m | 10 Chapters

NCloth for Production
Simulating a Warrior Monk’s Robe

Rohit Jain

5h 29m | 15 Chapters

VFX Animation for Television
with Elaina Scott

Elaina Scott

5h 21m | 10 Chapters

Creature Rigging for Production
with Perry Leijten

Perry Leijten

7h 38m | 15 Chapters

Making Frankenstein's Monster
with Peter Zoppi

Peter Zoppi

5h 35m | 11 Chapters