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Creating Assets for Games using Photogrammetry
with Guilherme Rambelli
Guilherme Rambelli
4h 31m | 15 Chapters
Fundamentals of Perspective 3
Three Point Principles and Concepts with Gary Meyer
Gary Meyer
2h 12m | 15 Chapters
How To Render Matte Surfaces 2
Shading Round Geometric Surfaces with Scott Robertson
Scott Robertson
2h 00m | 6 Chapters
Creating Environment Art for Digital Production
SpeedTree, Substance Painter & Houdini Pipelines with Ciro Cardoso
Ciro Cardoso
6h 07m | 14 Chapters
Matte Painting Techniques for Concept Design
with Francesco Corvino
Francesco Corvino
5h 08m | 9 Chapters